Episodes
Monday May 05, 2014
Deadzone the Podcast 14.0 - Gameplay & Kickstarter Ideas
Monday May 05, 2014
Monday May 05, 2014
Welcome to episode 14 of Deadzone the Podcast. Jack and Rob look go on and on about a couple of games they played and end up talking about what they'd like to see from Deadzone in the future!
~Possible Initiative Rule~
Each Player starts with one die.
Player who didn't end activating last turn gets +1 die.
Players must roll under their Command Total.
Player with most successes goes first.
Ties go to Player who has least amount of models on the board.
~Heroes~
Mercenaries who work only for one faction should be different.
Unique Characters so only one type per unit.
They may be leaders.
No limited to number of individual Heroes in a unit as long as you have troops to support them.
Enforcers - Sgt Howlett & Recon N32-19
Plague - Dr. Simmonds
Rebels - Eddak P'mera
Asterians - Nem-Rath
~Game 1~
Set Up
Nastanza looking over all she commands... soon the bodies start to pile up.
The Plague walking forward not knowing what is to come.
Nastanza and her protege picking off targets at will.
Moments before the Frag grenade landed.
The Enforcers in awe.
Nastanza stands triumphant!
~Game 2~
Set up Game 2.
The mortars threatening.
Marauders looking for trouble.
The Plague Satge 3s trying to prove they aren't totally useless.
Rob makes another great roll.
Mawbeasts looking for lunch.
Goblin snipers moments before being beaten to death.
~All Images Copyright Mantic Games & Deadzone the Podcast~
~Contact us at DeadzonePodcast@gmail.com and Follow Us on Twitter @deadzonepodcast~
Version: 20240320
Comments (0)
To leave or reply to comments, please download free Podbean or
No Comments
To leave or reply to comments,
please download free Podbean App.